Eleonora Ciferri

TRE · Junior

1result
2ndbest place

In short

Eleonora Ciferri skates in Junior. Eleonora has 1 result in our data., and the best place is 2nd at ARGE Alp 2026.

Results

All results, newest first
DateCompetitionCategoryPlaceTotalShortFreeSource
21–22 Mar 2026ARGE Alp 2026DornbirnU19 Junior - Women2Protocol

Elements

From the judges' details protocols: every jump, spin and step sequence in 2 programs at 1 competition.

Jump repertoire

Solo jumps and jumps inside combinations
Jump repertoire: attempts, outcome, clean rate and average GOE per jump
JumpAttemptsOutcomeCleanAvg GOE
3Lztriple Lutz11 of 1 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%−1.77
3Ftriple flip22 of 2 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%
3Lotriple loop21 of 2 clean, 1 with a q or edge call, 0 under-rotated, 0 falls50%−1.31
3Striple Salchow11 of 1 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%+0.43
2Adouble Axel21 of 2 clean, 0 with a q or edge call, 1 under-rotated, 1 fall50%−0.11
2Lzdouble Lutz11 of 1 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%
2Lodouble loop11 of 1 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%
2Sdouble Salchow11 of 1 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%
2Tdouble toe loop33 of 3 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%
1Asingle Axel11 of 1 clean, 0 with a q or edge call, 0 under-rotated, 0 falls100%

Cleanq or edge callUnder-rotatedFall

Last free program, element by element

ARGE Alp 2026 · 2nd
40.51Elements (TES)
43.81Components (PCS)
0.00Deductions
84.32Segment total
ARGE Alp 2026 (Eiskunstlaufen für Salzburg, Tirol, Vorarlberg), element by element
#ElementCallsBaseGOEScore
13Lz5.90−1.774.13
23Lo4.90−1.473.43
32S+1A+2T+SEQ3.70+0.093.79
43F+2T6.60−0.885.72
52Lz+2Lo3.80+0.143.94
6LSp32.40+0.162.56
72A x3.63+0.333.96
83S x4.73+0.435.16
9ChSq13.00+0.503.50
10FCCoSp22.50+0.172.67
11CCoSp1V1.50+0.151.65

Calls: < under-rotated, << downgraded, q quarter short, e wrong edge, ! unclear edge, F fall, x bonus for the second half.